NEXT GAMES: The Walking Dead

NEXT GAMES: The Walking Dead

Leading the Art & UX of The Walking Dead: No Man’s Land and the Art and UX LiveOps of The Walking Dead: Our World. I directed the visual and interaction design to drive long term player retention and maximize LTV.
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Art & UX Lead | The Walking Dead: No Man’s Land

Leading  Art and UX for the official mobile game of AMC’s The Walking Dead. Over four years, I managed the visual evolution of the title, ensuring a seamless bridge between the television show’s aesthetic and an intuitive, high-performance mobile interface.

 

NEXT GAMES: The Walking Dead



Leadership & Strategic Impact
 

  • IP Management: Collaborated directly with AMC TV to define and maintain the game’s art direction, ensuring all assets adhered to the strict visual language and stylistic standards of the global franchise.

  • Team Leadership: Supervised and lead a multidisciplinary team of 8 artists and UX designers, coordinating with the Production Lead to streamline art pipelines and hit aggressive delivery milestones.

UX Strategy: Transformed complex mechanics into an accessible mobile experience through iterative usability testing and feedback loops, prioritizing player retention and ease of use.


UI/UX:

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Game Assets:
 

NEXT GAMES: The Walking Dead


Product Milestones

  • Global Launch Success: The launch that saw the game hit #1 on the US App Store (and 11 other countries), reaching over 1 million downloads in its debut weekend.

  • Market Dominance: Maintained a Top 10 ranking in 110 countries through consistent content updates and UX optimizations.

  • Award-Winning UX:
    Awarded the Webby People’s Voice Award, recognizing excellence in user engagement and community satisfaction.



Art & UX Lead, LiveOps | The Walking Dead: Our World (AR)

I lead the Art and UX vision for this location-based AR title during its critical LiveOps phase. My role was to blend high-fidelity visual design with data-informed UX strategies to maximize player retention and lifetime value (LTV) in a highly competitive market.

 

 

NEXT GAMES: The Walking Dead



LiveOps Excellence

  • Data-Driven Design: Championed a rigorous, analytical approach to UX. By leveraging A/B testing and performance analytics, I identified friction points in user flows and implemented UI optimizations that directly moved the needle on key business KPIs.
     
  • AR User Experience: Directed the holistic UX strategy for immersive AR gameplay, ensuring intuitive mechanics that translated seamlessly between the digital interface and the physical world.
     
  • Creative Vision: Managed the end-to-end design pipeline, from UI mechanics and high-fidelity graphics to seasonal LiveOps content, maintaining visual consistency with The Walking Dead IP.
     
  • Optimization & Retention: Focused on "best-in-class" design practices to create a compelling daily habit for players, utilizing rewarding feedback loops and streamlined navigation.

    NEXT GAMES: The Walking Dead

NEXT GAMES: The Walking Dead NEXT GAMES: The Walking Dead

Awards

The innovative nature of Our World was recognized globally at the 2019 Webby Awards, where the project won in three major categories: